- Watch Out. Watch out to prevent accidents.
- Content. Take responsibility for your content.
- Digital Disconnect. Avoid getting digitally disconnected.
- Bandwidth. Respect the bandwidth of others, share connections.
- Plan Use. Plan usage of your connection to avoid wasting time.
- Signal Strength. Check the signal strength before you stream.
- Wi-Fi Rules. Know the rules where you Wi-Fi.
- Mobility. Recognize and adapt your usage to your device.
- Flow. Wireless is mobile, devices connect, users interact. Go with the flow.
- Participation. Wi-Fi is active participation on that network.
Mobile Netiquette Rules are the conventions of online communication with movable electronics. So, a social code of wireless electronics, websites, and apps.
Hence, groups make rules. Thus, more people in a group, more conventional rules become. Given, times and places depend on our circumstances.
Therefore, guidelines are reasonable. Since, mobility makes use highly conventional. Stuff happens.
Mobile Netiquette Rules
Seriously, do not talk or text and drive is the only hard rule. Consequently, we have work arounds. Hands free devices, for example.
It follows, everything is based on the Golden Rule. So, social constraints of those around influence us. Depends on who can see our screen.
Be aware, law enforcement and others are known to extract data from devices. For real, mall cops, steal signals out of thin air. Also, police extract smartphones and other devices.
A class of electronics with Wi-Fi capabilities. So, Operating Systems (OS’s) allow for the installation of apps. As a result, development is professional.
Given, wireless is a network that uses high frequency signals to communicate. Computers use Wi-Fi to connect to the internet. A popular term for wireless local area networks (WLAN).
The term wireless includes MNO’s who supply Wide Area Networks (WAN’s) that use cellular towers. Wireless routers create signals from indoor connections.
An easily moveable internet electronic. Thus, Smartphones, Tablets, Laptops, Smart Watches, and other wearables. Then, uses Mobile Operating Systems (OS).
Also, some do not have Mobile OS’s. Furthermore, a new classes of mobile devices are developing.
For example, feature phones connect to the internet. Given, pre-installed email, social media, and news apps. No Mobile OS for us to choose.
Wearables are a new class. A lot use a Mobile OS. Smart watches are most popular. Accordingly, class of wearables. Since, manufactured by several different companies.
Laptops move around with wi-fi too. Computer manufacturers sell laptops with traditionally Desktop OS’s. Microsoft Windows is most popular OS for laptops. Apple Computers are most popular with programmers. It is different from iOS.
Designed to carry in our hands. Used at the same time. Battery life is a selling point. We do not like to be tied down by a power cord. Increased phone screen size created a new generation of device called the Phablet.
Three distinct device markets, mobile phone, phablet, and tablet. Most, Android or iOS.
Mobile is movable, which is SMART. Smart people use information to make good decisions. SMART electronics use good information to help people make decisions. It is all about the outcome. Positive results from decisions are smart.
Mobile is easily movable. The mobile internet is the use of easily movable electronics connected to the internet. It is a segment of the internet market as whole because electronics, computers, in general connect to the internet. There are a lot electronics that are not easily movable.
Easily movable electronics are slim and sleek. They are small enough to carry in our hands; Use in our laps; Fit in our pockets; And wear on our wrists. Tablets, Laptops, Smartphones, and Smart Watches are the categories of mobile devices.
Everything is not mobile. Easily movable electronics in the a fore mentioned categories are mobile depending on how they operate. There are three Mobile Operating Systems (OS’s) Android, iOS, and Windows Phone. A mobile OS is required for an electronic device to be considered Mobile.
Mobile OS’s allow us to use Mobile Apps on our devices. Mobile Apps are software applications designed for the platform. These Apps can and will do a lot for us. They make electronics Smart, Self Monitoring Analysis and Reporting Technology (SMART).
A Mobile Operating System (OS) is a software platform that allows Mobile Apps to run on easily moveable electronics. Mobile Apps, software applications designed for mobile devices, make our lives easier through automation. Apps do routine things for us. Mobile OS’s provide the basic programming that controls the devices functions. Apps make the device functional.
OS’s control a device. Apps tell it what to do. The OS determines the available functions of an App. There are three OS’s for mobile devices, Android, iOS, and Windows Phone.
Android is the largest OS platform. It is installed on the most electronics. Google controls Android development, versions. The code is open source.
iOS is the most popular. It is the coolest OS because it is installed on the coolest devices. The iPhone uses iOS. iOS is Apple Computers Internet Operating System (OS).
Windows Phone is the smallest mobile OS platform. Microsoft owns it. They also own Nokia a mobile device manufacturer.
The library is the original hotspot. It was the first place to index documents electronically. The Dewey Decimal system is a lot more accurate than a search engine. The library is where everyone goes to find information, just like the internet.
A Hotspot is a semi-public wireless internet connection point for mobile devices. Semi-public means it is partially public. Businesses often provide wireless internet for customers. Libraries often provide wireless internet service for members.
Not secure. Content may be viewed by others. Emails read. Websites we look at. Sowed connections for no apparent reason. Malicious software installed on computers.
Hotspots are preferred places to check email, update mobile apps, and surf the internet because wireless service providers charge customers for the data they consume. Hotspots typically do not charge customers for the data they consume. In addition, Hotspot wireless internet connections are usually faster than wireless service providers 4G connections. Hotspots typically do not charge customers for the data they consume.
The culture of using the internet at restaurants has customs that put eating first. The rules of netiquette for restaurants are ways that internet service can compliment a meal. Many users feel crunched for time and using a broadband connection at a restaurant is a time saver. It often saves data usage charges on mobile phones as well.
A code of the wireless internet. Mobile is wireless internet. Netiquette is the social code of the internet.
Style depends on how devices operate. Android, iOS, Windows, and Mac are the main stream operating systems. Apps must be compatible.
Apps are SMART, Self Monitoring Analysis and Reporting Technology. How we use ’em is cultural. Popular.
To mobile rules.